VAC secure mode is activated.
Sending UDP connect to public IP 127.0.0.1:27015
Server using '<none>' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address loopback
CSteam3Client::InitiateConnection: loopback
String Table dictionary for soundprecache should be rebuilt, only found 9754 of 16338 strings in dictionary
String Table dictionary for Scenes should be rebuilt, only found 6770 of 13181 strings in dictionary
Left 4 Dead 2
Map: c1m1_hotel
Players: 1 (0 bots) / 4 humans
Build: 6208
Server Number: 1
CAsyncWavDataCache: 1 .wavs total 0 bytes, 0.00 % of capacity
Error! Variable "$blendframes" is multiply defined in material "particle/smoke1/smoke1_add_nearcull"!
No pure server whitelist. sv_pure = 0
Error! Variable "$blendframes" is multiply defined in material "particle/smoke1/smoke1_add_nearcull"!
Redownloading all lightmaps
Missing survival target timer element
Unable to initialize DirectSoundCapture. You won't be able to speak to other players.Missing survival target timer element
#Cstrike_TitlesTXT_Game_connected
Receiving uncompressed update from server
NextBot tickrate changed from 0 (0.000ms) to 3 (0.100ms)
Initiating Reserved Wanderers